[DefaultPlayer] Name=Player Class=DMZGame.DMZPlayerPawn Character=Chuck team=0 [Engine.Input] Aliases[0]=(Command="Button bFire | FireWeapon | CallTakePicture",Alias="FireWeapon") Aliases[1]=(Command="Button bAltFire | AltFire",Alias="AltFire") Aliases[2]=(Command="Button bRunning | Button bFwdB | Axis aBaseY Speed=+300.0",Alias="MoveForward") Aliases[3]=(Command="Button bBackB | Axis aBaseY Speed=-300.0",Alias="MoveBackward") Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias="TurnLeft") Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias="TurnRight") Aliases[6]=(Command="Button bLeftB | Axis aStrafe Speed=-200.0",Alias="StrafeLeft") Aliases[7]=(Command="Button bRightB | Axis aStrafe Speed=+200.0",Alias="StrafeRight") Aliases[8]=(Command="Button bRunning",Alias="Sprint") Aliases[9]=(Command=" Toggle bDuck",Alias="Duck") Aliases[10]=(Command="Button bRun",Alias="Walking") Aliases[11]=(Command="NextWeapon",Alias="NextWeapon") Aliases[12]=(Command="FreeLook | OnRelease RestoreLook",Alias="LookFree") Aliases[13]=(Command="FireEquipment | OnRelease CallThrowGrenade",Alias="UseEquipment") Aliases[14]=(Command="SwitchToWeapon 1",Alias="PrimarySwitch") Aliases[15]=(Command="SwitchToWeapon 2",Alias="SecondSwitch") Aliases[16]=(Command="SwitchToWeapon 3",Alias="PistolSwitch") Aliases[17]=(Command="Button bLeanLeft",Alias="LeanLeft") Aliases[18]=(Command="Button bLeanRight",Alias="LeanRight") Aliases[19]=(Command="CallZoomOut | EquipmentSwitchPrev",Alias="MWDown") Aliases[20]=(Command="CallZoomIn | EquipmentSwitchNext",Alias="MWUp") Aliases[21]=(Command="Axis aUp Speed=+300.0",Alias="Handbrake") Aliases[22]=(Command=,Alias=) Aliases[23]=(Command=,Alias=) Aliases[24]=(Command=,Alias=) Aliases[25]=(Command=,Alias=) Aliases[26]=(Command=,Alias=) Aliases[27]=(Command=,Alias=) Aliases[28]=(Command=,Alias=) Aliases[29]=(Command=,Alias=) Aliases[30]=(Command=,Alias=) Aliases[31]=(Command=,Alias=) Aliases[32]=(Command=,Alias=) Aliases[33]=(Command=,Alias=) Aliases[34]=(Command=,Alias=) Aliases[35]=(Command=,Alias=) Aliases[36]=(Command=,Alias=) Aliases[37]=(Command=,Alias=) Aliases[38]=(Command=,Alias=) Aliases[39]=(Command=,Alias=) Aliases[40]=(Command=,Alias=) 0= 1=PrimarySwitch 2=SecondSwitch 3=PistolSwitch 4=CallCamera 5=CallBinoculars 6= 7= 8= 9= F1=OpenMap F2=OpenObjectives F3=Type F4= F5= F6= F7= F8= F9= F10= F11= F12=Shot F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24= A=CenterView B= C=Duck D=StrafeRight E=LeanRight F=Use G= H= I= j= K= L= M=MeleeAttack N=ActivateNVGoggles O=UseEquipment P= Q=LeanLeft R=ReloadMe S=MoveBackward T= U=Use V=MeleeAttack W=MoveForward X= Y= Z=CallZoom Alt= Attn= Backslash= Backspace= Cancel= CapsLock=RunToggle Comma=CallCamera CrSel= Ctrl=Duck Delete= Down=MoveBackward End=CenterView|ACTOR ALIGN SNAPTOFLOOR ALIGN=1 Enter=Use Equals= Escape=ShowMenu ErEof= Execute= ExSel= GreySlash= GreyStar= GreyMinus= GreyPlus= Help= home= Insert= LControl= Left=StrafeLeft LeftBracket= LShift= Minus= NoName= None= OemClear= PA1= PageDown= PageUp= Pause=Pause Period=CallBinoculars Play= Print= PrintScrn= RControl= Right=StrafeRight RightBracket= RShift= ScrollLock= Select= Semicolon= Separator= Shift=TOGGLE bStalking SingleQuote= Slash= Space=Jump | Handbrake Tab=DoWeaponSwap Tilde= Up=MoveForward Zoom= LeftMouse=FireWeapon MiddleMouse=UseEquipment RightMouse=CallZoom | LookFree MouseWheelDown=MWDown MouseWheelUp=MWUp MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 MouseZ= NumLock= NumPad0=CamReset NumPad1=CamShiftMinus NumPad2= NumPad3=CamShiftPlus NumPad4=CamYPlus NumPad5=CamXPlus NumPad6=CamYMinus NumPad7=CamZMinus NumPad8=CamXMinus NumPad9=CamZPlus NumPadPeriod= Joy1=Fire Joy2= Joy3= Joy4= Joy5= Joy6= Joy7= Joy8= Joy9= Joy10= Joy11= Joy12= Joy13= Joy14= Joy15= Joy16= JoyX= JoyY= JoyZ= JoyR= JoyU= JoyV= JoySlider1= UnknownF5= UnknownF4= Unknown10F= Unknown10E= JoySlider2= MouseW= UnknownE3= UnknownE2= UnknownE1= UnknownE0= UnknownDF= UnknownDA= UnknownD9= UnknownD8= UnknownC7= UnknownC6= Mouse8= Mouse7= Mouse6= Mouse5= Mouse4= Unicode= UnknownB8= UnknownB7= UnknownB6= UnknownB5= UnknownB4= UnknownB3= UnknownB2= UnknownB1= UnknownB0= UnknownAF= UnknownAE= UnknownAD= UnknownAC= UnknownAB= UnknownAA= UnknownA9= UnknownA8= UnknownA7= UnknownA6= UnknownA5= UnknownA4= Unknown9F= Unknown9E= Unknown9D= Unknown9C= Unknown9B= Unknown9A= Unknown99= Unknown98= Unknown97= Unknown96= Unknown95= Unknown94= Unknown93= Unknown92= Unknown8F= Unknown8E= Unknown8D= Unknown8C= Unknown8B= Unknown8A= Unknown89= Unknown88= Unknown5F= Unknown5E= Unknown5D= Unknown5C= Unknown5B= Unknown40= Unknown3F= Unknown3E= Unknown3D= Unknown3C= Unknown3B= Unknown3A= Unknown1F= Unknown1E= Unknown1D= Unknown1C= Unknown1A= Unknown19= Unknown18= Unknown17= Unknown16= Unknown15= Unknown0F= Unknown0E= Unknown0C= Unknown0B= Unknown0A= Unknown07= Unknown06= Unknown05= StrProperty0= [Engine.Controller] Handedness=1.000000 [Engine.PlayerController] bNeverSwitchOnPickup=false bNoVoiceMessages=false bNoTextToSpeechVoiceMessages=true bOnlySpeakTeamText=false TextToSpeechVoiceVolume=1.000000 bNoVoiceTaunts=false bNoAutoTaunts=false bAutoTaunt=false bNoMatureLanguage=false AnnouncerVolume=4 AnnouncerLevel=2 DesiredFOV=90.000000 DefaultFOV=90.000000 FOVAngle=70.0 bLookUpStairs=False bSnapToLevel=False bAlwaysMouseLook=True bKeyboardLook=True bAlwaysLevel=False ngSecretSet=False EnemyTurnSpeed=45000 InputClass=Class'Engine.PlayerInput' TeamBeaconMaxDist=4000.000000 TeamBeaconPlayerInfoMaxDist=1200.000000 TeamBeaconTexture=TeamSymbols.TeamBeaconT TeamBeaconTeamColors[0]=(B=0,G=0,R=180,A=255) TeamBeaconTeamColors[1]=(B=200,G=80,R=80,A=255) TeamBeaconCustomColor=(B=0,G=255,R=255,A=255) TeamBeaconUseCustomColor=True bSmallWeapons=true bEnableWeaponForceFeedback=False bEnablePickupForceFeedback=False bEnableDamageForceFeedback=False bEnableGUIForceFeedback=False bDynamicNetSpeed=True bLandingShake=true DemoMenuClass=GUI2K4.UT2K4DemoPlayback AutoJoinMask=5 bEnableInitialChatRoom=True MidGameMenuClass=DMZInterface.DMZGUIMid ;AdminMenuClass=GUI2K4.RemoteAdmin ChatPasswordMenuClass=GUI2K4.UT2K4ChatPassword VoiceChatCodec=CODEC_48NB VoiceChatLANCodec=CODEC_96WB bAimingHelp=False bEnableStatsTracking=False ScreenFlashScaling=1.000000 TimeMarginSlack=0.000000 StatsUsername= StatsPassword= DynamicPingThreshold=400.000000 LastActiveChannel= ChatPassword= DefaultActiveChannel= [Engine.Pawn] Bob=0.001600 bWeaponBob=True bNoCoronas=True AmbientSoundScaling=0.800000 [Engine.Vehicle] bVehicleShadows=False [Engine.Player] [Engine.HUD] bSmallWeaponBar=true bHideHUD=False HudOpacity=255.000000 HudScale=1.000000 HudCanvasScale=1.000000 bMessageBeep=true bShowWeaponInfo=true bShowWeaponBar=True bShowPersonalInfo=true bShowPoints=true bCrosshairShow=true bShowPortrait=True bNoEnemyNames=False CrosshairScale=1.000000 CrosshairOpacity=1.000000 CrosshairStyle=0 ConsoleMessageCount=4 ConsoleFontSize=5 MessageFontOffset=0 bShowPortraitVC=True CrossHairColor=(B=255,G=255,R=255,A=255) [XGame.xDeathMessage] bNoConsoleDeathMessages=False [XInterface.GUIController] MenuMouseSens=1.25 bModAuthor=true bExpert=true MaxSimultaneousPings=0 DesignerMenu=GUIDesigner.PropertyManager bQuietMenu=False bNoToolTips=False bDesignModeToolTips=False bAutoRefreshBrowser=False bExpertMode=False bDesignMode=False bHighlightCurrent=True bDrawFullPaths=False [GUI2K4.UT2K4GUIController] MenuMouseSens=1.250000 bModAuthor=true [GUI2K4.SettingsTabs] bExpert=False [GUI2K4.UT2K4Browser_ServerListBox] FiltersPage=GUI2K4.SimpleFilterPage [GUI2K4.UT2K4ServerLoading] Backgrounds=2k4Menus.Loading.loadingscreen1 Backgrounds=2k4Menus.Loading.loadingscreen2 Backgrounds=2k4Menus.Loading.loadingscreen2 Backgrounds=2k4Menus.Loading.loadingscreen4 [DemoRecording] DemoMask=Demo%td [Screenshots] ShotMask=Shot%c ShotCount=18 ShotDir=..\Screenshots [Engine.TextToSpeechAlias] RemoveCharacters=|:][}{^/\~()* Aliases=(MatchWords=("gg"),ReplaceWord="good game") Aliases=(MatchWords=("rofl","rotfl","rotflmao"),ReplaceWord="rolls on floor laughing!") Aliases=(MatchWords=("lol"),ReplaceWord="laughing out loud!") Aliases=(MatchWords=("thx"),ReplaceWord="thanks") Aliases=(MatchWords=("np"),ReplaceWord="no problem") Aliases=(MatchWords=(":)",":-)",":P"),ReplaceWord="smile") Aliases=(MatchWords=(";)",";-)",";P"),ReplaceWord="wink") Aliases=(MatchWords=("omg","omfg"),ReplaceWord="oh my god!") Aliases=(MatchWords=("ns"),ReplaceWord="nice shot") Aliases=(MatchWords=("hf"),ReplaceWord="have fun") Aliases=(MatchWords=("fc"),ReplaceWord="flag carrier") Aliases=(MatchWords=("ih"),ReplaceWord="incoming high") Aliases=(MatchWords=("iw"),ReplaceWord="incoming low") Aliases=(MatchWords=("ir"),ReplaceWord="incoming right") Aliases=(MatchWords=("il"),ReplaceWord="incoming left") Aliases=(MatchWords=("thx"),ReplaceWord="thanks") Aliases=(MatchWords=("gl"),ReplaceWord="good luck") Aliases=(MatchWords=("cya"),ReplaceWord="seeya") Aliases=(MatchWords=("gj"),ReplaceWord="good job") Aliases=(MatchWords=("ty"),ReplaceWord="thank you") Aliases=(MatchWords=("bbl"),ReplaceWord="be back later") Aliases=(MatchWords=("brb"),ReplaceWord="be right back") Aliases=(MatchWords=("bbiab"),ReplaceWord="be back in a bit") Aliases=(MatchWords=("woot","w00t"),ReplaceWord="woute") Aliases=(MatchWords=("woot!","w00t!"),ReplaceWord="woute!") Aliases=(MatchWords=("woohoo"),ReplaceWord="woo who") [UnrealGame.UnrealPlayer] CustomStatusAnnouncerPack=UnrealGame.FemaleAnnouncer CustomRewardAnnouncerPack=UnrealGame.MaleAnnouncer [GUI2K4.UT2K4IRC_Page] bIRCTextToSpeechEnabled=False [WindowPositions] VFToolbar=(X=3,Y=3,XL=1206,YL=24) PictureButton=(X=692,Y=8,XL=22,YL=20) Surface Properties=(X=303,Y=-46,XL=437,YL=267) WPropertyPage=(X=0,Y=0,XL=486,YL=228) Terrain Editing=(X=-4,Y=-46,XL=577,YL=426) SubTools=(X=11,Y=211,XL=542,YL=211) Matinee=(X=473,Y=-46,XL=394,YL=426) Build Options=(X=-4,Y=-46,XL=368,YL=430) BottomBar=(X=0,Y=0,XL=1212,YL=36) BottomBarStandard=(X=69,Y=988,XL=1023,YL=35) TopBar=(X=0,Y=0,XL=1280,YL=32) ThinScrollBar=(X=64,Y=0,XL=4,YL=946) EditorToolbar=(X=0,Y=0,XL=68,YL=946) Sound Browser=(X=4,Y=32,XL=1194,YL=659) Music Browser=(X=4,Y=32,XL=1194,YL=659) Group Browser=(X=4,Y=32,XL=1194,YL=659) Master Browser=(X=60,Y=31,XL=1210,YL=749) Texture Browser=(X=68,Y=159,XL=1194,YL=659) WSplitterContainer=(X=0,Y=78,XL=1194,YL=581) WSplitter=(X=68,Y=696,XL=1194,YL=6) WSplitterPane=(X=68,Y=703,XL=1194,YL=115) StaticMeshProperties=(X=68,Y=703,XL=1194,YL=115) Static Mesh Browser=(X=68,Y=159,XL=1194,YL=659) Actor Browser=(X=68,Y=159,XL=1194,YL=659) Prefab Browser=(X=68,Y=159,XL=1194,YL=659) Animation Browser=(X=68,Y=159,XL=1194,YL=659) Mesh Browser=(X=68,Y=159,XL=1194,YL=659) Load Errors=(X=394,Y=283,XL=491,YL=365) Check Map=(X=435,Y=331,XL=410,YL=270) Scale Lights=(X=494,Y=414,XL=291,YL=104) Tip of the Day=(X=435,Y=328,XL=410,YL=276) Progress=(X=459,Y=420,XL=362,YL=92) Search for Actors=(X=481,Y=381,XL=318,YL=170) Replace Textures=(X=418,Y=279,XL=444,YL=373) UDN=(X=0,Y=0,XL=1,YL=1) Find/Replace=(X=171,Y=161,XL=458,YL=195) CodeFrame=(X=236,Y=157,XL=716,YL=738) EditorLog=(X=100,Y=54,XL=450,YL=450) MdiFrameBottom=(X=68,Y=988,XL=1212,YL=36) MdiFrameLeft=(X=0,Y=78,XL=68,YL=946) MdiFrameTop=(X=0,Y=46,XL=1280,YL=32) Material Properties=(X=249,Y=67,XL=692,YL=636) Preferences=(X=305,Y=155,XL=893,YL=512) ActorProperties=(X=655,Y=83,XL=586,YL=569) LevelProperties=(X=286,Y=225,XL=352,YL=512) Import Static Mesh=(X=221,Y=175,XL=366,YL=160) Brush Builder=(X=15,Y=33,XL=345,YL=287) Import Texture=(X=392,Y=226,XL=366,YL=256) GameLog=(X=10,Y=722,XL=1036,YL=291) Viewport Config=(X=472,Y=399,XL=335,YL=133) Generic=(X=410,Y=354,XL=459,YL=315) Add Special=(X=478,Y=367,XL=324,YL=191) New Mesh/Animation=(X=-4,Y=-32,XL=366,YL=295) EditorFrame=(X=-32000,Y=-32000,XL=160,YL=31) Add Emitter=(X=0,Y=0,XL=312,YL=100) Emitter Wizard=(X=0,Y=0,XL=476,YL=342) Export Particle System to Script=(X=414,Y=223,XL=339,YL=109) Particle Editor=(X=580,Y=227,XL=600,YL=600) ActorProperties.Split=234 Rename=(X=438,Y=265,XL=308,YL=109) EditActor=(X=881,Y=81,XL=385,YL=512) GUIDesigner=(X=753,Y=367,XL=513,YL=577) SoundProperties=(X=558,Y=394,XL=621,YL=512) New Material=(X=284,Y=92,XL=594,YL=456) GUIDesigner.Split=271 CrashBox=(X=369,Y=371,XL=542,YL=281) EditActor.Split=169 Mesh/Animation size info=(X=-4,Y=-32,XL=285,YL=456) Import Sound=(X=378,Y=247,XL=366,YL=165) New Sound=(X=378,Y=247,XL=366,YL=165) Preferences.Split=256 MatineePreview=(X=44,Y=12,XL=960,YL=745) TimeScrollBar=(X=48,Y=112,XL=952,YL=17) FilerPageWelcome=(X=5,Y=96,XL=516,YL=280) ProductInfo=(X=347,Y=355,XL=314,YL=98) WizardDialog=(X=135,Y=61,XL=530,YL=443) [Engine.PlayerInput] bInvertMouse=False MouseSmoothingMode=1 MouseSmoothingStrength=0.300000 MouseSensitivity=3.106411 MouseSamplingTime=0.009417 MouseAccelThreshold=0.000000 DoubleClickTime=0.250000 bEnableDodging=True [DMZGame.DMZPlayerController] EnemyTurnSpeed=45000 InputClass=Class'Engine.PlayerInput' MidGameMenuClass= DemoMenuClass=GUI2K4.UT2K4DemoPlayback AdminMenuClass=GUI2K4.RemoteAdmin ChatPasswordMenuClass=GUI2K4.UT2K4ChatPassword bUseShellShock=True bAutoCameraSideSwitch=True bRunToggleEnabled=True [DMZVehicles.Jeep] bDesiredBehindView=True TPCamDistance=600.000000 [XInterface.HudBase] bHideWeaponName=False CustomHUDColor=(B=0,G=0,R=0,A=0) bUseCustomWeaponCrosshairs=True [DMZGame.DMZPlayerPawn] bPlayerShadows=True bBlobShadow=False bPlayOwnFootsteps=True [DMZGame.DMZPawn] bPlayerShadows=True bBlobShadow=False [DMZGame.AIHumanSoldierSniper] bPlayOwnFootsteps=True [DMZWeapons.XM8AssaultRifle] bUseOldWeaponMesh=False ExchangeFireModes=0 Priority=3 CustomCrosshair=0 CustomCrossHairColor=(B=255,G=255,R=255,A=255) CustomCrossHairScale=1.000000 CustomCrossHairTextureName=Crosshairs.Hud.Crosshair_Cross1 [DMZVehicles.JeepGunnerPawn] bDesiredBehindView=True TPCamDistance=350.000000 [DMZVehicles.TankCannonPawn] bDesiredBehindView=True TPCamDistance=350.000000